#Shrek 2 pc game beanstalk series#
All but forgotten over the span of nearly 15 years, the game was a baffling affair that only half-heartedly integrated the source material-as in, through a series of unparseable grainy FMVs, the game primarily taking place in an irrelevant metaphysical world described by an old woman in the intro as "the world of Pumpkinhead". Bloodwings: Pumpkinhead's Revenge being a tie-in to Pumpkinhead II: Blood Wings was already a point against it, but somehow, BAP Interactive found a way to make it all the worse.Rerez eventually went through the whole game, concluding that the whole thing compared to a torture device. and still pointed out even more problems that we left out for brevity. When SomecallmeJohnny (who, mind you, managed to suffer through Batman Forever in full) did a playthrough of the game, he aborted it one part in.
#Shrek 2 pc game beanstalk movie#
This game had potential-it followed the story of the movie closely and had pretty good graphics for the time-but the execution just utterly killed it. All this is further undone by the game giving you only one life without continues, and a strict time limit a la Dead Rising that can have you wasting precious in-game minutes just trying to find the Batcomputers scattered across Gotham that are the only spots where you can save your progress. Theres also the mechanic of finding clues to figure out where the villains will commit their next crime, a good idea on paper in execution however, a good chunk of the game becomes a series of frustrating scavenger hunts where clues are randomly scattered across the overworld, a good chunk of them can be completely useless, and certain clues will disappear if you leave a room. Thus, trying to gather clues and solve puzzles while enemies are around is beyond annoying. You can switch from a fighting mode to a detective mode, but unlike later later installments, the two are mutually exclusive. The fighting mechanics consist of repetitive combos or unintuitive gadgetry like Batarangs (which take forever to aim). Driving in this game is horrendous because the Batmobile is too big and handles too badly for the overly narrow streets-you'll either crash into traffic or just hit a wall.
The characters have only four frames of animation, everyone constantly spouts annoying one-liners, and the gameplay is extremely repetitive. Animorphs: Shattered Reality is described by IGN as being so boring that your main challenge will be trying to stay awake long enough to complete each level.